From fcc0d27b3691f9bc7d286bd89005321143d901d1 Mon Sep 17 00:00:00 2001 From: HyperAtill <150699834+HyperAtill@users.noreply.github.com> Date: Wed, 11 Jun 2025 00:28:02 +0300 Subject: [PATCH] Make DisableTaskWinIfAllCrewsAreDead/Converted enabled by default The poll has shown that almost every host enables these settings --- Modules/OptionHolder.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Modules/OptionHolder.cs b/Modules/OptionHolder.cs index 61cfdd4c2..65c6d618b 100644 --- a/Modules/OptionHolder.cs +++ b/Modules/OptionHolder.cs @@ -2075,11 +2075,11 @@ public static class Options .SetGameMode(CustomGameMode.Standard) .SetColor(new Color32(255, 153, 153, byte.MaxValue)); - DisableTaskWinIfAllCrewsAreDead = new BooleanOptionItem(22651, "DisableTaskWinIfAllCrewsAreDead", false, TabGroup.GameSettings) + DisableTaskWinIfAllCrewsAreDead = new BooleanOptionItem(22651, "DisableTaskWinIfAllCrewsAreDead", true, TabGroup.GameSettings) .SetGameMode(CustomGameMode.Standard) .SetColor(new Color32(255, 153, 153, byte.MaxValue)); - DisableTaskWinIfAllCrewsAreConverted = new BooleanOptionItem(22652, "DisableTaskWinIfAllCrewsAreConverted", false, TabGroup.GameSettings) + DisableTaskWinIfAllCrewsAreConverted = new BooleanOptionItem(22652, "DisableTaskWinIfAllCrewsAreConverted", true, TabGroup.GameSettings) .SetGameMode(CustomGameMode.Standard) .SetColor(new Color32(255, 153, 153, byte.MaxValue)); @@ -3143,4 +3143,4 @@ public static class Options public static OptionItem VeteranAbilityChargesWhenFinishedTasks; // ReSharper restore NotAccessedField.Global -} \ No newline at end of file +}