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Remove a few usings and unused parameters
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@@ -30,7 +30,7 @@ class GameManagerSerializeFix
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[HarmonyPatch(typeof(LogicOptions), nameof(LogicOptions.Serialize))]
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class LogicOptionsSerializePatch
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{
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public static bool Prefix(LogicOptions __instance, ref bool __result, MessageWriter writer, bool initialState)
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public static bool Prefix(ref bool __result, /*MessageWriter writer,*/ bool initialState)
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{
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// Block all but the first time and synchronize only with CustomSyncSettings
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if (!initialState)
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