From 548f7f68b2828b8b2b7de6261cbd673eaf469a06 Mon Sep 17 00:00:00 2001 From: Gurge44 Date: Sun, 12 Jul 2026 17:28:15 +0200 Subject: [PATCH] changelog --- CHANGELOG.md | 50 +++++++++++++++++++------------------------------- Main.cs | 4 ++-- 2 files changed, 21 insertions(+), 33 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 95e336acf..10f72d3f1 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -7,41 +7,29 @@ > While at the time of releasing this, the mod should more-less work on InnerSloth's regions, **I still recommend playing on modded regions** (MEU/MAS/MNA/Niko-EU/Niko-AS/Niko-NA). ## Bug Fixes -- **Fixed crashes caused by the settings UI** - by Zypherus -- **Fixed the memory leaks introduced by the settings UI in the latest Among Us update** -- CTA data is now synced with non-host modded clients -- Fixed Generator not seeing its charge -- Fixed forged roles having incorrect colors -- Exorcist ability no longer kills ghosts -- + Mostly internal code-wise fixes +- **Fixed the main reason of reported crashes** (thank you!) +- Further reduced the number of RPCs to fix most of the kicking on vanilla regions +- Fixed large messages not being sent on Niko regions +- Fixed `/jailtalk` working after death or when nobody is jailed ## Changes -- **The HTML log file now contains all data from the other log file (LogOutput.log)** (that means you'll only need the HTML log to make bug reports from now on, and only the HTML log will be dumped!) -- More compatibility with [BAU](https://github.com/D1GQ/BetterAmongUs) - by Limeau -- Ghost roles use manual cooldown tracking instead of the protect button cooldown (fixes inconsistencies) -- Renaming commands now check the DenyName list -- Ventilation and Decontamination rooms are now available in room-based game modes -- Ventriloquist works again on InnerSloth's regions -- Improved how the lobby settings UI works overall (no more close & reopens required) -- Quick Chat messages are now handled by the mod just like normal text messages -- Improved the detection of 'start' spam -- Impostors don't see each other's progress texts when there is a Double Agent -- Pestilence is now immune to after-meeting deaths -- Chat character limit lowered to 1000 characters due to packet size limits -- New loading spinner icon +- Commited -> Committed +- Auto Play Again was moved to Client Options and is available for non-host modded clients too - by Newholiday +- Improved consent popup at the start - by HayashiUme +- Added more custom languages +- Exorcist ability ignores messages starting with /cmd +- Markseeker now uses `/mark {id}` instead of the vote mechanic - by Newholiday ## Additions -- New setting under `Apply DenyName List`: `Ban instead of kick on trigger` -- More ability button icons - by Newholiday - -### New game mode: Doom Tag - by HayashiUme -- In the Doom Tag gamemode, every player is assigned a target, shown by an arrow. -- You can only kill your assigned target. -- Killing the wrong player will result in a punishment, such as death or reduced vision. -- When you eliminate your target, you inherit their target and continue the hunt. -- As more players are eliminated, the circle grows smaller and the pressure increases. -- When only a few players remain, Frenzy Mode activates. All remaining players receive a speed boost and a reduced kill cooldown, turning the final showdown into a fast-paced battle for survival. -- Be the last player standing to win! +- New role: Gatekeeper (Impostor Support) +- New role: Bouncer (Crewmate Support) +- New role: Revenant (Crewmate Investigate) - by Newholiday +- New setting for Snowdown: `Snowball Size` - by Newholiday +- Client Control GUI: Reordering & New option: Broadcast Role Info - by Zypherus +- Fallback fonts: All characters can be rendered now, including Arabic/Persian/Hungarian/Slovak/etc. characters - huge thanks to Atony for the code and resources! +- Changeling can now use `/choose {role}` instead of the cycling mechanic - by Newholiday +- New command: `/startnow` - Starts the game immediately, without the countdown - Can be used by The Host & Admins In Lobby +- New settings for Impartial: `Change role when winning is impossible` & `Role to change to` > [!WARNING] > If you're joining a lobby hosted on vanilla regions (NA/EU/AS), please make sure you have a vanilla region selected in the Create Game menu, otherwise authentication will fail. ("Sabotage! The Among Us servers could not authenticate you!") diff --git a/Main.cs b/Main.cs index 575ec4be9..abaa91353 100644 --- a/Main.cs +++ b/Main.cs @@ -41,8 +41,8 @@ public class Main : BasePlugin private const string DebugKeyHash = "c0fd562955ba56af3ae20d7ec9e64c664f0facecef4b3e366e109306adeae29d"; private const string DebugKeySalt = "59687b"; public const string PluginGuid = "com.gurge44.endlesshostroles"; - public const string PluginVersion = "7.6.0"; - public const string PluginDisplayVersion = "7.6.0"; + public const string PluginVersion = "7.7.0"; + public const string PluginDisplayVersion = "7.7.0"; public const bool TestBuild = false; public const string NeutralColor = "#ffab1b";