diff --git a/Modules/ClientControlGUI.cs b/Modules/ClientControlGUI.cs index e96cb2b86..f34ab24f9 100644 --- a/Modules/ClientControlGUI.cs +++ b/Modules/ClientControlGUI.cs @@ -302,7 +302,7 @@ public class ClientControlGUI : MonoBehaviour } // 90% transparent when in game and panel is closed, full opacity otherwise - bool fadeOut = !IsOpen && GameStates.IsInGame; + bool fadeOut = !IsOpen && (GameStates.IsInGame || GameSettingMenu.Instance); Color prev = GUI.color; if (fadeOut) GUI.color = new Color(1f, 1f, 1f, 0.10f);