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apply preferred code style
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@@ -7,10 +7,7 @@ namespace EHR
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{
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public static void DestroyTranslator(this GameObject obj)
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{
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if (obj == null)
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{
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return;
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}
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if (obj == null) return;
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obj.ForEachChild((Action<GameObject>)DestroyTranslator); // False error
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TextTranslatorTMP[] translator = obj.GetComponentsInChildren<TextTranslatorTMP>(true);
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