diff --git a/Gamemodes/TheMindGame.cs b/Gamemodes/TheMindGame.cs
index f70b5a74f..01e69a49f 100644
--- a/Gamemodes/TheMindGame.cs
+++ b/Gamemodes/TheMindGame.cs
@@ -786,7 +786,7 @@ public static class TheMindGame
byte id = FindTargetIdFromText();
if (id == byte.MaxValue) break;
- if (!pc.AmOwner && spamRequired)
+ if (!pc.IsModdedClient() && spamRequired)
Utils.SendMessage("\n", pc.PlayerId, Translator.GetString("NoSpamAnymoreUseCmd"));
if (id == WinningBriefcaseHolderId)
diff --git a/Modules/RPC.cs b/Modules/RPC.cs
index 8040463db..4b6d78d20 100644
--- a/Modules/RPC.cs
+++ b/Modules/RPC.cs
@@ -642,7 +642,7 @@ internal static class RPCHandlerPatch
string commandKey = reader.ReadString();
string text = reader.ReadString();
- if (__instance == null || !__instance.IsModdedClient())
+ if (!__instance || !__instance.IsModdedClient())
{
Logger.Error("Player is null or not a modded client", "RequestCommandProcessingFromHost");
break;
diff --git a/Patches/ChatCommandPatch.cs b/Patches/ChatCommandPatch.cs
index 59c257568..3dcf80cc9 100644
--- a/Patches/ChatCommandPatch.cs
+++ b/Patches/ChatCommandPatch.cs
@@ -499,6 +499,7 @@ internal static class ChatCommands
{
Utils.SendMessage(GetString("CovenInfoDescription"), player.PlayerId);
}
+
private static void NeutralInfoCommand(PlayerControl player, string text, string[] args)
{
Utils.SendMessage(GetString("NeutralInfoDescription"), player.PlayerId);
diff --git a/Resources/Lang/en_US.jsonc b/Resources/Lang/en_US.jsonc
index 451995924..50d1c29da 100644
--- a/Resources/Lang/en_US.jsonc
+++ b/Resources/Lang/en_US.jsonc
@@ -961,7 +961,7 @@
"InspectorCheckSelf": "HA!! You thought it would be this easy. You can not check yourself",
"InspectorCheckTargetKnow": "Targets know they were checked by Inspector",
"InspectorCheckTargetMsg": " were checked by Inspector.",
- "InspectorCheckTrue": "{0} and {1} are in the same team!\"",
+ "InspectorCheckTrue": "{0} and {1} are in the same team!",
"InspectorCopTargetReveal": "Looks like {0} is aligned with team {1}",
"InspectorDead": "You can not use your power after death",
"InspectorTryHideMsg": "Hide Inspector's commands",
@@ -1760,7 +1760,7 @@
"CouncillorInfoLong": "(Impostors):\\nAs the Councillor, you can kill players during a meeting like a Judge.\\n\\nWhen killing in a meeting, those kills will appear as a trial from a Judge.\\n\\nThe kill command is /cmd tl [player id]\\nYou can see the player's id before the player's name, or use the /cmd id command to view the id of all players.",
"CouncillorCanMurderImpostor": "Can Murder Impostors",
"CouncillorCanMurderMadmate": "Can Murder Madmates",
- "CouncillorDead": " You can't murder from the dead.\"",
+ "CouncillorDead": " You can't murder from the dead.",
"CouncillorMakeEvilJudgeClear": "Show Trial as Councillor Murder",
"CouncillorMurderMax": "Sorry, you've reached the maximum amount of murders.",
"CouncillorMurderMaxMeeting": "You cannot murder more players in this meeting. You've reached the limit set by the host.",