diff --git a/Modules/ClientControlGUI.cs b/Modules/ClientControlGUI.cs index 1eca5200c..18a879e6e 100644 --- a/Modules/ClientControlGUI.cs +++ b/Modules/ClientControlGUI.cs @@ -431,7 +431,6 @@ public class ClientControlGUI : MonoBehaviour bool notJoined = GameStates.IsNotJoined; bool localAlive = PlayerControl.LocalPlayer && PlayerControl.LocalPlayer.IsAlive(); bool canMove = GameStates.IsCanMove; - bool noGameEnd = Options.NoGameEnd.GetBool(); if (inLobby) { @@ -533,12 +532,11 @@ public class ClientControlGUI : MonoBehaviour ); }); - if (noGameEnd) - Btn(ref y, Label("Force Game End", "SHIFT + ENTER + L"), _sDanger, () => - { - CustomWinnerHolder.ResetAndSetWinner(CustomWinner.Draw); - GameEndChecker.CheckCustomEndCriteria(); - }); + Btn(ref y, Label("Force Game End", "SHIFT + ENTER + L"), _sDanger, () => + { + CustomWinnerHolder.ResetAndSetWinner(CustomWinner.Draw); + GameEndChecker.CheckCustomEndCriteria(); + }); } bool canZoom = Zoom.CanZoom;