mirror of
https://github.com/D1GQ/BetterAmongUs.git
synced 2026-10-20 01:46:19 +00:00
65 lines
2.5 KiB
C#
65 lines
2.5 KiB
C#
using BepInEx.Configuration;
|
|
using BepInEx.Unity.IL2CPP;
|
|
|
|
namespace BetterAmongUs.Examples;
|
|
|
|
/// <summary>
|
|
/// Example event handler class demonstrating how to respond to BetterAmongUs events.
|
|
/// This class must be instantiated and assigned to the BAUEvents field in the plugin.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Each method in this class corresponds to a different lifecycle event in BetterAmongUs.
|
|
/// Methods are optional - only implement the ones your plugin needs.
|
|
/// </remarks>
|
|
internal class ModdedSupportBAUEventExample
|
|
{
|
|
/// <summary>
|
|
/// Called when BetterAmongUs is loading. Can be used to prevent BAU from loading.
|
|
/// </summary>
|
|
/// <param name="bauPlugin">The BetterAmongUs plugin instance.</param>
|
|
/// <returns>
|
|
/// Return true to allow BAU to continue loading, or false to prevent BAU from loading.
|
|
/// This can be useful if your plugin has compatibility issues with specific BAU versions.
|
|
/// </returns>
|
|
public bool OnBAULoad(BasePlugin bauPlugin)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called when BetterAmongUs game options have been loaded.
|
|
/// Allows plugins to read or modify BAU game options.
|
|
/// </summary>
|
|
/// <param name="options">
|
|
/// Array of game options objects from BetterAmongUs.
|
|
/// The exact type of these objects depends on BAU's internal implementation.
|
|
/// Common option types to check for:
|
|
/// Modules.OptionItems.OptionItem,
|
|
/// Modules.OptionItems.OptionItem{T},
|
|
/// Modules.OptionItems.OptionCheckboxItem,
|
|
/// Modules.OptionItems.OptionFloatItem,
|
|
/// Modules.OptionItems.OptionIntItem,
|
|
/// Modules.OptionItems.OptionPercentItem,
|
|
/// Modules.OptionItems.OptionPlayerItem,
|
|
/// Modules.OptionItems.OptionStringItem,
|
|
/// </param>
|
|
public void OnBAUOptionsLoaded(object[] options)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called when BetterAmongUs configuration entries have been loaded.
|
|
/// Allows plugins to read or modify BAU's BepInEx configuration entries.
|
|
/// </summary>
|
|
/// <param name="configs">
|
|
/// Array of BepInEx configuration entries from BetterAmongUs.
|
|
/// These can be cast to ConfigEntry<T> to access their values.
|
|
/// </param>
|
|
/// <remarks>
|
|
/// This is useful for plugins that need to interact with BAU's configuration,
|
|
/// such as reading default values or adding validation to certain settings.
|
|
/// </remarks>
|
|
public void OnBAUConfigEntriesLoaded(ConfigEntryBase[] configs)
|
|
{
|
|
}
|
|
} |