Files
BetterAmongUs/Commands/RoleCommand.cs
T
2025-10-23 01:49:36 -05:00

43 lines
1.4 KiB
C#

#if DEBUG
using BetterAmongUs.Helpers;
using BetterAmongUs.Items.Attributes;
using BetterAmongUs.Modules;
using BetterAmongUs.Patches.Managers;
namespace BetterAmongUs.Commands;
[RegisterCommand]
internal class RoleCommand : BaseCommand
{
internal override CommandType Type => CommandType.Debug;
internal override string Name => "role";
internal override string Description => "Set your role for the next game";
internal RoleCommand()
{
roleArgument = new StringArgument(this, "{role}")
{
GetArgSuggestions = () => { return RoleManager.Instance.AllRoles.ToArray().Select(role => role.NiceName.ToLower()).ToArray(); }
};
Arguments = [roleArgument];
}
private StringArgument roleArgument { get; }
internal override bool ShowCommand() => GameState.IsHost && BAUPlugin.MyData.HasAll() && BAUPlugin.MyData.IsVerified();
internal override void Run()
{
var role = RoleManager.Instance.AllRoles.ToArray().FirstOrDefault(r => r.NiceName.StartsWith(roleArgument.Arg));
if (role != null)
{
Utils.AddChatPrivate($"Set role to <color={Utils.GetTeamHexColor(role.TeamType)}>{role.NiceName}</color> for the next game!");
RoleManagerPatch.SetPlayerRole[PlayerControl.LocalPlayer] = role.Role;
}
else
{
CommandErrorText("Unable to find role");
}
}
}
#endif