Files
BetterAmongUs/Helpers/GamePrefabHelper.cs
T

21 lines
535 B
C#

using Il2CppInterop.Runtime;
using UnityEngine;
namespace BetterAmongUs.Helpers;
internal class GamePrefabHelper
{
internal static UnityEngine.Object? GetPrefabByName(string objectName)
{
UnityEngine.Object[] allObjects = UnityEngine.Resources.FindObjectsOfTypeAll(Il2CppType.Of<UnityEngine.Object>());
var obj = allObjects.FirstOrDefault(obj => obj.hideFlags == HideFlags.None && obj.name == objectName);
if (obj != null)
{
return obj;
}
return null;
}
}