Files
BetterAmongUs/Commands/ReviveCommand.cs
T

20 lines
516 B
C#

#if DEBUG
using BetterAmongUs.Items.Attributes;
using BetterAmongUs.Modules;
namespace BetterAmongUs.Commands;
[RegisterCommand]
internal class ReviveCommand : BaseCommand
{
internal override CommandType Type => CommandType.Debug;
internal override string Name => "revive";
internal override string Description => "Set self as alive";
internal override bool ShowCommand() => GameState.IsFreePlay;
internal override void Run()
{
PlayerControl.LocalPlayer.Revive();
}
}
#endif