mirror of
https://github.com/D1GQ/BetterAmongUs.git
synced 2026-10-20 01:46:19 +00:00
280 lines
8.1 KiB
C#
280 lines
8.1 KiB
C#
using AmongUs.GameOptions;
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using BetterAmongUs.Helpers;
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using BetterAmongUs.Managers;
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using BetterAmongUs.Modules;
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using Il2CppInterop.Runtime.Attributes;
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using InnerNet;
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using UnityEngine;
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namespace BetterAmongUs.Mono;
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/// <summary>
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/// Extended player information with additional data and anti-cheat features.
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/// </summary>
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internal sealed class ExtendedPlayerInfo : MonoBehaviour, IMonoExtension<NetworkedPlayerInfo>
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{
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internal ExtendedPlayerInfo()
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{
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try
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{
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HandshakeHandler = new HandshakeHandler(this);
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}
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catch (Exception ex)
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{
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Logger_.Error("Handshake disabled: " + ex.Message);
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HandshakeHandler = null;
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}
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}
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public NetworkedPlayerInfo? BaseMono { get; set; }
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internal NetworkedPlayerInfo? _Data => BaseMono;
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private bool hasSet = false;
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/// <summary>
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/// Initializes the extended player info.
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/// </summary>
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/// <param name="data">The NetworkedPlayerInfo to extend.</param>
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[HideFromIl2Cpp]
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internal void SetInfo(NetworkedPlayerInfo data)
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{
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if (hasSet) return;
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_PlayerId = data.PlayerId;
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hasSet = true;
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}
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private float timeAccumulator = 0f;
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private void Awake()
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{
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if (!this.RegisterExtension()) return;
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if (HandshakeHandler != null)
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{
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HandshakeHandler.WaitSendSecretToPlayer();
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}
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}
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private void OnDestroy()
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{
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this.UnregisterExtension();
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}
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/// <summary>
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/// Updates anti-cheat monitoring and state tracking.
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/// </summary>
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internal void Update()
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{
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var time = Time.deltaTime;
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AntiCheatInfo.TimeSinceLastTask += time;
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if (AntiCheatInfo.RPCSentPS > 0)
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{
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bool flag = _Data.IsCheater();
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if (AntiCheatInfo.RPCSentPS >= ExtendedAntiCheatInfo.MAX_RPC_SENT && !flag)
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{
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BetterNotificationManager.NotifyCheat(
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_Data.Object,
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Translator.GetString("AntiCheat.Reason.RPCSentPS"),
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Translator.GetString("AntiCheat.UnauthorizedAction")
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);
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Logger_.LogCheat($"{_Data.Object.BetterData().RealName} {AntiCheatInfo.RPCSentPS} Sent.");
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}
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timeAccumulator += time;
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if (timeAccumulator >= 0.25f - 0.005 * AntiCheatInfo.RPCSentPS)
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{
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AntiCheatInfo.RPCSentPS -= 1;
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timeAccumulator = 0f;
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}
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}
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}
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/// <summary>
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/// Gets the handshake handler for this player.
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/// </summary>
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[HideFromIl2Cpp]
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internal HandshakeHandler? HandshakeHandler { get; }
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/// <summary>
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/// Gets the player ID.
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/// </summary>
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[HideFromIl2Cpp]
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internal byte _PlayerId { get; private set; }
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/// <summary>
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/// Gets the player's real name.
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/// </summary>
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internal string RealName => _Data?.PlayerName ?? "???";
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/// <summary>
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/// Gets or sets the last name set for this player.
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/// </summary>
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internal string NameSetAsLast { get; set; } = string.Empty;
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/// <summary>
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/// Gets or sets whether this player is a BetterAmongUs user.
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/// </summary>
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internal bool IsBetterUser { get; set; } = false;
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/// <summary>
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/// Gets or sets whether this player is a verified BetterAmongUs user.
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/// </summary>
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internal bool IsVerifiedBetterUser { get; set; } = false;
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/// <summary>
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/// Gets or sets whether disconnect message has been shown.
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/// </summary>
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internal bool HasShowDcMsg { get; set; } = false;
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/// <summary>
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/// Gets or sets the disconnect reason.
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/// </summary>
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internal DisconnectReasons DisconnectReason { get; set; } = DisconnectReasons.Unknown;
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/// <summary>
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/// Gets the extended role information.
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/// </summary>
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[HideFromIl2Cpp]
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internal ExtendedRoleInfo? RoleInfo { get; } = new();
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/// <summary>
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/// Gets the extended anti-cheat information.
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/// </summary>
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[HideFromIl2Cpp]
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internal ExtendedAntiCheatInfo? AntiCheatInfo { get; } = new();
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}
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/// <summary>
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/// Contains anti-cheat monitoring information for a player.
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/// </summary>
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internal class ExtendedAntiCheatInfo
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{
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/// <summary>
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/// Maximum allowed RPCs per second.
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/// </summary>
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internal const int MAX_RPC_SENT = 50;
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/// <summary>
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/// Gets or sets whether the player is banned by anti-cheat.
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/// </summary>
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internal bool BannedByAntiCheat { get; set; } = false;
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/// <summary>
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/// Gets or sets the list of AUM chat messages.
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/// </summary>
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internal List<string> AUMChats { get; set; } = [];
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/// <summary>
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/// Gets or sets the RPCs sent per second.
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/// </summary>
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internal int RPCSentPS { get; set; } = 0;
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/// <summary>
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/// Gets or sets the number of times attempted to kill.
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/// </summary>
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internal int TimesAttemptedKilled { get; set; } = 0;
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/// <summary>
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/// Gets or sets the number of open sabotages.
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/// </summary>
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internal int OpenSabotageNum { get; set; } = 0;
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/// <summary>
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/// Gets whether the player is fixing panel sabotage.
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/// </summary>
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internal bool IsFixingPanelSabotage => OpenSabotageNum != 0;
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/// <summary>
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/// Gets or sets the time since last task.
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/// </summary>
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internal float TimeSinceLastTask { get; set; } = 5f;
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/// <summary>
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/// Gets or sets the last task ID.
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/// </summary>
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internal uint LastTaskId { get; set; } = 999;
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/// <summary>
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/// Gets or sets whether the player has set their name.
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/// </summary>
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internal bool HasSetName { get; set; }
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/// <summary>
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/// Gets or sets whether the player has set their level.
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/// </summary>
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internal bool HasSetLevel { get; set; }
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}
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/// <summary>
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/// Contains extended role information for a player.
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/// </summary>
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internal class ExtendedRoleInfo
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{
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/// <summary>
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/// Gets or sets the number of kills.
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/// </summary>
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internal int Kills { get; set; } = 0;
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/// <summary>
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/// Gets or sets whether noisemaker notification is enabled.
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/// </summary>
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internal bool HasNoisemakerNotify { get; set; } = false;
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/// <summary>
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/// Gets or sets the role to display when dead.
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/// </summary>
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internal RoleTypes DeadDisplayRole { get; set; }
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}
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/// <summary>
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/// Extension methods for accessing extended player data.
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/// </summary>
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internal static class PlayerControlDataExtension
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{
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/// <summary>
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/// Gets extended player data from a PlayerControl.
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/// </summary>
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/// <param name="player">The PlayerControl instance.</param>
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/// <returns>The ExtendedPlayerInfo, or null if not found.</returns>
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internal static ExtendedPlayerInfo? BetterData(this PlayerControl player)
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{
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return MonoExtensionManager.Get<ExtendedPlayerInfo>(player.Data);
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}
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/// <summary>
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/// Waits for extended player data to be available, then calls a callback.
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/// </summary>
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/// <param name="player">The PlayerControl instance.</param>
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/// <param name="callback">The callback to execute with the extended data.</param>
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internal static void BetterDataWait(this PlayerControl player, Action<ExtendedPlayerInfo> callback)
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{
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MonoExtensionManager.RunWhenNotNull<ExtendedPlayerInfo>(player, () => player?.BetterData(), callback);
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}
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/// <summary>
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/// Gets extended player data from a NetworkedPlayerInfo.
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/// </summary>
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/// <param name="data">The NetworkedPlayerInfo instance.</param>
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/// <returns>The ExtendedPlayerInfo, or null if not found.</returns>
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internal static ExtendedPlayerInfo? BetterData(this NetworkedPlayerInfo data)
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{
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return MonoExtensionManager.Get<ExtendedPlayerInfo>(data);
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}
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/// <summary>
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/// Gets extended player data from a ClientData.
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/// </summary>
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/// <param name="data">The ClientData instance.</param>
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/// <returns>The ExtendedPlayerInfo, or null if not found.</returns>
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internal static ExtendedPlayerInfo? BetterData(this ClientData data)
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{
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var player = Utils.PlayerFromClientId(data.Id);
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return MonoExtensionManager.Get<ExtendedPlayerInfo>(player.Data);
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}
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} |