Files
BetterAmongUs/src/Data/Replay/PlayerReplayData.cs
T
2026-01-09 00:21:34 -06:00

15 lines
407 B
C#

using AmongUs.GameOptions;
using UnityEngine;
namespace BetterAmongUs.Data.Replay;
[Serializable]
internal class PlayerReplayData
{
public int PlayerId;
public string PlayerName = "";
public RoleTypes Role;
public (float timeStamp, Vector2 pos)[] MovementDataBuffer = [];
public (int colorId, string skinId, string visorId, string petId, string namePlateId) CosmeticData = new();
}