Files
BetterAmongUs/Commands/RoleCommand.cs
T
2024-11-21 03:15:33 -06:00

44 lines
1.5 KiB
C#

#if DEBUG
using BetterAmongUs.Helpers;
using BetterAmongUs.Modules;
using BetterAmongUs.Patches;
namespace BetterAmongUs.Commands;
public class RoleCommand : BaseCommand
{
public override CommandType Type => CommandType.Debug;
public override string Name => "role";
public override string Description => "Set your role for the next game";
public RoleCommand()
{
_arguments = new Lazy<BaseArgument[]>(() => new BaseArgument[]
{
new StringArgument(this, "{role}"),
});
roleArgument.GetArgSuggestions = () => { return RoleManager.Instance.AllRoles.Select(role => role.NiceName.ToLower()).ToArray(); };
}
private readonly Lazy<BaseArgument[]> _arguments;
public override BaseArgument[]? Arguments => _arguments.Value;
private StringArgument? roleArgument => (StringArgument)Arguments[0];
public override bool ShowCommand() => GameState.IsHost && Main.MyData.HasAll() && Main.MyData.IsVerified();
public override void Run()
{
var role = RoleManager.Instance.AllRoles.FirstOrDefault(r => r.NiceName.StartsWith(roleArgument.Arg));
if (role != null)
{
Utils.AddChatPrivate($"Set role to <color={Utils.GetTeamHexColor(role.TeamType)}>{role.NiceName}</color> for the next game!");
RoleManagerPatch.SetPlayerRole[PlayerControl.LocalPlayer] = role.Role;
}
else
{
CommandErrorText("Unable to find role");
}
}
}
#endif