Files
BetterAmongUs/Commands/RemovePlayerCommand.cs
T

39 lines
1.3 KiB
C#

using BetterAmongUs.Helpers;
using BetterAmongUs.Items.Attributes;
using BetterAmongUs.Managers;
using BetterAmongUs.Modules.AntiCheat;
namespace BetterAmongUs.Commands;
[RegisterCommand]
internal class RemovePlayerCommand : BaseCommand
{
internal override string Name => "removeplayer";
internal override string Description => "Remove player from local <color=#4f92ff>Anti-Cheat</color> data";
public RemovePlayerCommand()
{
_arguments = new Lazy<BaseArgument[]>(() => new BaseArgument[]
{
new StringArgument(this, "{identifier}"),
});
identifierArgument.GetArgSuggestions = BAUAntiCheat.GatherAllData;
}
private readonly Lazy<BaseArgument[]> _arguments;
internal override BaseArgument[]? Arguments => _arguments.Value;
private StringArgument? identifierArgument => (StringArgument)Arguments[0];
internal override void Run()
{
if (BetterDataManager.RemovePlayer(identifierArgument.Arg) == true)
{
Utils.AddChatPrivate($"{identifierArgument.Arg} successfully removed from local <color=#4f92ff>Anti-Cheat</color> data!");
Utils.DirtyAllNames();
}
else
{
Utils.AddChatPrivate($"{identifierArgument.Arg} Could not find player data from identifier");
}
}
}