Files
BetterAmongUs/Helpers/ExtendedPlayerInfo.cs
T

129 lines
4.1 KiB
C#

using AmongUs.GameOptions;
using BetterAmongUs.Items;
using HarmonyLib;
using InnerNet;
using UnityEngine;
namespace BetterAmongUs.Helpers;
public class ExtendedPlayerInfo : MonoBehaviour
{
private bool hasSet = false;
public void SetInfo(NetworkedPlayerInfo data)
{
if (hasSet) return;
MyUserData = UserData.GetPlayerUserData(data);
_Data = data;
_PlayerId = data.PlayerId;
hasSet = true;
}
public void Update()
{
AntiCheatInfo.TimeSinceLastTask += Time.deltaTime;
}
public void LateUpdate()
{
if (gameObject == null) return;
if (_Data != null && string.IsNullOrEmpty(RealName) && !string.IsNullOrEmpty(_Data.PlayerName))
{
RealName = _Data.PlayerName;
}
}
public UserData? MyUserData { get; private set; } = UserData.AllUsers.First();
public byte _PlayerId { get; private set; }
public NetworkedPlayerInfo? _Data { get; private set; }
public string? RealName { get; private set; }
public bool IsDirtyInfo { get; set; } = true;
public Dictionary<byte, string> LastNameSetFor { get; set; } = [];
public bool IsBetterUser { get; set; } = false;
public bool IsVerifiedBetterUser { get; set; } = false;
public bool IsBetterHost { get; set; } = false;
public bool IsTOHEHost { get; set; } = false;
public bool HasShowDcMsg { get; set; } = false;
public DisconnectReasons DisconnectReason { get; set; } = DisconnectReasons.Unknown;
public ExtendedRoleInfo? RoleInfo { get; } = new();
public ExtendedAntiCheatInfo? AntiCheatInfo { get; } = new();
}
public class ExtendedAntiCheatInfo
{
public bool BannedByAntiCheat { get; set; } = false;
public List<string> AUMChats { get; set; } = [];
public int TimesAttemptedKilled { get; set; } = 0;
public int OpenSabotageNum { get; set; } = 0;
public bool IsFixingPanelSabotage => OpenSabotageNum != 0;
public float TimeSinceLastTask { get; set; } = 5f;
public uint LastTaskId { get; set; } = 999;
public bool HasSetName { get; set; }
public bool HasSetLevel { get; set; }
}
public class ExtendedRoleInfo
{
public int Kills { get; set; } = 0;
public bool HasNoisemakerNotify { get; set; } = false;
public RoleTypes DeadDisplayRole { get; set; }
}
public static class PlayerControlDataExtension
{
[HarmonyPatch(typeof(NetworkedPlayerInfo))]
class NetworkedPlayerInfoPatch
{
[HarmonyPatch(nameof(NetworkedPlayerInfo.Init))]
[HarmonyPostfix]
public static void Init_Postfix(NetworkedPlayerInfo __instance)
{
TryCreateExtendedData(__instance);
}
[HarmonyPatch(nameof(NetworkedPlayerInfo.Serialize))]
[HarmonyPostfix]
public static void Serialize_Postfix(NetworkedPlayerInfo __instance)
{
__instance.DirtyNameDelay();
}
[HarmonyPatch(nameof(NetworkedPlayerInfo.Deserialize))]
[HarmonyPostfix]
public static void Deserialize_Postfix(NetworkedPlayerInfo __instance)
{
TryCreateExtendedData(__instance);
__instance.DirtyNameDelay();
}
public static void TryCreateExtendedData(NetworkedPlayerInfo data)
{
if (data.BetterData() == null)
{
ExtendedPlayerInfo newBetterData = data.gameObject.AddComponent<ExtendedPlayerInfo>();
newBetterData.SetInfo(data);
data.DirtyNameDelay(3f);
}
}
}
// Get BetterData from PlayerControl
public static ExtendedPlayerInfo? BetterData(this PlayerControl player)
{
return player?.Data?.GetComponent<ExtendedPlayerInfo>();
}
// Get BetterData from NetworkedPlayerInfo
public static ExtendedPlayerInfo? BetterData(this NetworkedPlayerInfo data)
{
return data?.GetComponent<ExtendedPlayerInfo>();
}
// Get BetterData from ClientData
public static ExtendedPlayerInfo? BetterData(this ClientData data)
{
var player = Utils.PlayerFromClientId(data.Id);
return player?.Data?.GetComponent<ExtendedPlayerInfo>();
}
}