Files
BetterAmongUs/Modules/AntiCheat.cs
T
2024-07-27 21:48:25 -05:00

375 lines
15 KiB
C#

using AmongUs.GameOptions;
using Hazel;
using InnerNet;
namespace BetterAmongUs;
class AntiCheat
{
public static Dictionary<string, string> PlayerData = []; // HashPuid, FriendCode
public static Dictionary<string, string> SickoData = []; // HashPuid, FriendCode
public static Dictionary<string, string> AUMData = []; // HashPuid, FriendCode
private static bool IsEnabled = true;
public static void PauseAntiCheat()
{
float time = 2f;
if (IsEnabled)
{
IsEnabled = false;
_ = new LateTask(() =>
{
IsEnabled = true;
}, time, "PauseAntiCheat");
}
}
// Handle RPC before anti cheat detection
public static void HandleRPCBeforeCheck(PlayerControl player, byte callId, MessageReader reader)
{
if (player == PlayerControl.LocalPlayer || PlayerControl.LocalPlayer == null || player == null || !IsEnabled) return;
if (callId is unchecked((byte)CustomRPC.Sicko) && Main.AntiCheat.Value)
{
if (reader.BytesRemaining == 0)
{
var flag = SickoData.ContainsKey(Utils.GetHashPuid(player));
if (reader.BytesRemaining == 0 && !flag)
{
AmongUsClient.Instance.ReportPlayer(player.GetClientId(), ReportReasons.Cheating_Hacking);
BAUNotificationManager.NotifyCheat(player, $"Sicko Menu", newText: "Has been detected with a cheat client");
PlayerData[Utils.GetHashPuid(player)] = player.FriendCode;
SickoData[Utils.GetHashPuid(player)] = player.FriendCode;
BAUDataManager.SaveCheatData(Utils.GetHashPuid(player), player.Data.FriendCode, player.Data.PlayerName, "cheatData", "Sicko Menu RPC");
BAUDataManager.SaveCheatData(Utils.GetHashPuid(player), player.Data.FriendCode, player.Data.PlayerName, "sickoData", "Sicko Menu RPC");
}
}
return;
}
if (callId is unchecked((byte)CustomRPC.AUM) && Main.AntiCheat.Value)
{
try
{
var aumid = reader.ReadByte();
if (aumid == player.PlayerId)
{
var flag = AUMData.ContainsKey(Utils.GetHashPuid(player));
if (!flag)
{
AmongUsClient.Instance.ReportPlayer(player.GetClientId(), ReportReasons.Cheating_Hacking);
BAUNotificationManager.NotifyCheat(player, $"AUM", newText: "Has been detected with a cheat client");
PlayerData[Utils.GetHashPuid(player)] = player.FriendCode;
AUMData[Utils.GetHashPuid(player)] = player.FriendCode;
BAUDataManager.SaveCheatData(Utils.GetHashPuid(player), player.Data.FriendCode, player.Data.PlayerName, "cheatData", "AUM RPC");
BAUDataManager.SaveCheatData(Utils.GetHashPuid(player), player.Data.FriendCode, player.Data.PlayerName, "aumData", "AUM RPC");
}
}
}
catch { }
return;
}
if (callId is unchecked((byte)CustomRPC.AUMChat))
{
try
{
var nameString = reader.ReadString();
var msgString = reader.ReadString();
var colorId = reader.ReadInt32();
Utils.AddChatPrivate($"{msgString}", overrideName: $"<b><color=#870000>AUM Chat</color> - <color={Utils.Color32ToHex(Palette.PlayerColors[colorId])}>{nameString}</color></b>");
PlayerControl AUMPlayer = Main.AllPlayerControls.First(pc => pc.Data.PlayerName == nameString && pc.CurrentOutfit.ColorId == colorId);
if (AUMPlayer == null || !Main.AntiCheat.Value) return;
var flag = string.IsNullOrEmpty(nameString) && string.IsNullOrEmpty(msgString);
var flag2 = AUMData.ContainsKey(Utils.GetHashPuid(AUMPlayer));
if (!flag && !flag2)
{
AmongUsClient.Instance.ReportPlayer(player.GetClientId(), ReportReasons.Cheating_Hacking);
BAUNotificationManager.NotifyCheat(AUMPlayer, $"AUM", newText: "Has been detected with a cheat client");
PlayerData[Utils.GetHashPuid(AUMPlayer)] = AUMPlayer.FriendCode;
AUMData[Utils.GetHashPuid(AUMPlayer)] = AUMPlayer.FriendCode;
BAUDataManager.SaveCheatData(Utils.GetHashPuid(player), player.Data.FriendCode, player.Data.PlayerName, "cheatData", "AUM Chat RPC");
BAUDataManager.SaveCheatData(Utils.GetHashPuid(player), player.Data.FriendCode, player.Data.PlayerName, "aumData", "AUM Chat RPC");
}
}
catch { }
return;
}
}
// Check and notify for invalid rpcs
public static void CheckRPC(PlayerControl player, byte callId, MessageReader reader)
{
try
{
if (PlayerControl.LocalPlayer == null || player == null || player == PlayerControl.LocalPlayer || reader == null || !IsEnabled || !Main.AntiCheat.Value) return;
RoleTypes? Role = player?.Data?.RoleType;
Role ??= RoleTypes.Crewmate;
bool IsImpostor = player.IsImpostorTeam();
bool IsCrewmate = !player.IsImpostorTeam();
string hashPuid = Utils.GetHashPuid(player);
if (callId is (byte)RpcCalls.EnterVent or (byte)RpcCalls.ExitVent)
{
if ((IsCrewmate && Role != RoleTypes.Engineer) || player.Data.IsDead)
BAUNotificationManager.NotifyCheat(player, $"Invalid Action RPC: {Enum.GetName((RpcCalls)callId)}");
return;
}
if (callId is (byte)RpcCalls.CheckProtect or (byte)RpcCalls.ProtectPlayer)
{
if (Role is not RoleTypes.GuardianAngel)
BAUNotificationManager.NotifyCheat(player, $"Invalid Action RPC: {Enum.GetName((RpcCalls)callId)}");
return;
}
if (callId is (byte)RpcCalls.CheckMurder or (byte)RpcCalls.MurderPlayer)
{
if (reader.BytesRemaining > 0)
{
PlayerControl target = reader.ReadNetObject<PlayerControl>();
if (IsCrewmate || !player.IsAlive() || player.IsInVanish() || !target.IsAlive() || target.IsImpostorTeam())
BAUNotificationManager.NotifyCheat(player, $"Invalid Action RPC: {Enum.GetName((RpcCalls)callId)}");
}
return;
}
if (callId is (byte)RpcCalls.SendChat or (byte)RpcCalls.SendQuickChat)
{
if (player.IsAlive() && GameStates.IsInGamePlay && !GameStates.IsMeeting && !GameStates.IsExilling)
BAUNotificationManager.NotifyCheat(player, $"Invalid Action RPC: {Enum.GetName((RpcCalls)callId)}");
return;
}
if (callId is (byte)RpcCalls.SetLevel)
{
if (reader.BytesRemaining > 0)
{
uint level = reader.ReadPackedUInt32();
if (level >= 200)
{
BAUNotificationManager.NotifyCheat(player, $"Invalid Level: {level}");
}
}
return;
}
if (IsCrewmate)
{
if (GameStates.IsInGamePlay)
{
if (callId is (byte)RpcCalls.CloseDoorsOfType)
{
byte Type = reader.ReadByte();
BAUNotificationManager.NotifyCheat(player, $"Invalid Action RPC: {Enum.GetName((RpcCalls)callId)} - {Enum.GetName((SystemTypes)callId)}");
return;
}
if (callId is (byte)RpcCalls.UpdateSystem)
{
byte Type = reader.ReadByte();
if (Type is (byte)SystemTypes.Reactor
or (byte)SystemTypes.Laboratory
or (byte)SystemTypes.Comms
or (byte)SystemTypes.LifeSupp
or (byte)SystemTypes.MushroomMixupSabotage
or (byte)SystemTypes.HeliSabotage)
{
BAUNotificationManager.NotifyCheat(player, $"Invalid Action RPC: {Enum.GetName((RpcCalls)callId)} - {Enum.GetName((SystemTypes)callId)}");
}
return;
}
}
}
if (IsImpostor)
{
if (callId is (byte)RpcCalls.CompleteTask or (byte)RpcCalls.BootFromVent)
{
BAUNotificationManager.NotifyCheat(player, $"Invalid Action RPC: {Enum.GetName((RpcCalls)callId)}");
return;
}
}
if (callId is (byte)RpcCalls.Pet or (byte)RpcCalls.CancelPet)
{
if (player?.CurrentOutfit?.PetId == "pet_EmptyPet")
{
BAUNotificationManager.NotifyCheat(player, $"Invalid Action RPC: {Enum.GetName((RpcCalls)callId)}");
}
return;
}
}
catch (Exception ex)
{
Logger.Error(ex.ToString());
}
}
// Check notify and cancel out request for invalid rpcs
public static bool CheckCancelRPC(PlayerControl player, byte callId, MessageReader reader)
{
try
{
if (PlayerControl.LocalPlayer == null || player == null || player == PlayerControl.LocalPlayer || reader == null || !IsEnabled || !Main.AntiCheat.Value) return true;
RoleTypes Role = player.Data.RoleType;
bool IsImpostor = player.IsImpostorTeam();
bool IsCrewmate = !player.IsImpostorTeam();
if (TrustedRPCs(callId) != true)
{
BAUNotificationManager.NotifyCheat(player, $"Untrusted RPC received: {callId}");
return false;
}
if (callId is (byte)RpcCalls.CheckMurder or (byte)RpcCalls.MurderPlayer)
{
PlayerControl target = reader.ReadNetObject<PlayerControl>();
if (!target.IsAlive() || target.IsImpostorTeam())
{
BAUNotificationManager.NotifyCheat(player, $"Invalid Action RPC: {Enum.GetName((RpcCalls)callId)}");
return false;
}
}
if (callId is (byte)RpcCalls.CheckShapeshift or (byte)RpcCalls.Shapeshift)
{
var flag = reader.ReadBoolean();
if (Role is not RoleTypes.Shapeshifter || !player.IsAlive())
{
BAUNotificationManager.NotifyCheat(player, $"Invalid Action RPC: {Enum.GetName((RpcCalls)callId)}");
return false;
}
if (!flag && !player.IsInVent())
{
BAUNotificationManager.NotifyCheat(player, $"Invalid Action RPC: {Enum.GetName((RpcCalls)callId)}");
return false;
}
}
if (callId is (byte)RpcCalls.CheckVanish or (byte)RpcCalls.CheckAppear or (byte)RpcCalls.StartVanish or (byte)RpcCalls.StartAppear)
{
if (Role is not RoleTypes.Phantom || player.Data.IsDead)
{
BAUNotificationManager.NotifyCheat(player, $"Invalid Action RPC: {Enum.GetName((RpcCalls)callId)}");
return false;
}
}
if (!player.IsHost())
{
if (callId is (byte)RpcCalls.SetTasks
or (byte)RpcCalls.ExtendLobbyTimer
or (byte)RpcCalls.CloseMeeting)
{
BAUNotificationManager.NotifyCheat(player, $"Invalid Host RPC: {Enum.GetName((RpcCalls)callId)}");
return false;
}
}
if (player.DataIsCollected() == true)
{
if (callId is (byte)RpcCalls.SetName or (byte)RpcCalls.CheckName or (byte)RpcCalls.SetLevel)
{
BAUNotificationManager.NotifyCheat(player, $"Invalid Set RPC: {Enum.GetName((RpcCalls)callId)}");
return false;
}
}
if (GameStates.IsInGamePlay)
{
if (callId is (byte)RpcCalls.SetColor
or (byte)RpcCalls.SetHat
or (byte)RpcCalls.SetSkin
or (byte)RpcCalls.SetVisor
or (byte)RpcCalls.SetPet
or (byte)RpcCalls.SetNamePlate)
{
BAUNotificationManager.NotifyCheat(player, $"Invalid Set RPC: {Enum.GetName((RpcCalls)callId)}");
return false;
}
}
if (GameStates.IsInGame && GameStates.IsLobby)
{
if (callId is (byte)RpcCalls.StartMeeting
or (byte)RpcCalls.ReportDeadBody
or (byte)RpcCalls.CloseMeeting
or (byte)RpcCalls.Exiled
or (byte)RpcCalls.CastVote
or (byte)RpcCalls.ClearVote
or (byte)RpcCalls.SetRole
or (byte)RpcCalls.ClimbLadder
or (byte)RpcCalls.UsePlatform
or (byte)RpcCalls.UseZipline
or (byte)RpcCalls.CompleteTask
or (byte)RpcCalls.BootFromVent
or (byte)RpcCalls.EnterVent
or (byte)RpcCalls.ExitVent
or (byte)RpcCalls.CloseDoorsOfType
or (byte)RpcCalls.MurderPlayer
or (byte)RpcCalls.CheckMurder
or (byte)RpcCalls.Shapeshift
or (byte)RpcCalls.RejectShapeshift
or (byte)RpcCalls.CheckShapeshift
or (byte)RpcCalls.CheckProtect
or (byte)RpcCalls.ProtectPlayer
or (byte)RpcCalls.StartAppear
or (byte)RpcCalls.StartVanish
or (byte)RpcCalls.CheckAppear
or (byte)RpcCalls.CheckVanish)
{
BAUNotificationManager.NotifyCheat(player, $"Invalid Lobby RPC: {Enum.GetName((RpcCalls)callId)}");
return false;
}
}
return true;
}
catch (Exception ex)
{
Logger.Error(ex.ToString());
return true;
}
}
// Check if RPC is known
private static bool TrustedRPCs(int RPCId)
{
foreach (RpcCalls rpc in Enum.GetValues(typeof(RpcCalls)))
if ((byte)rpc == RPCId || unchecked((byte)rpc) == RPCId || unchecked((byte)(short)rpc) == RPCId)
return true;
foreach (CustomRPC rpc in Enum.GetValues(typeof(CustomRPC)))
if ((byte)rpc == RPCId || unchecked((byte)rpc) == RPCId || unchecked((byte)(short)rpc) == RPCId)
return true;
return false;
}
}