diff --git a/src/Data/Replay/Events/AppearReplayEvent.cs b/src/Data/Replay/Events/AppearReplayEvent.cs index 8b2e334..b270f20 100644 --- a/src/Data/Replay/Events/AppearReplayEvent.cs +++ b/src/Data/Replay/Events/AppearReplayEvent.cs @@ -1,7 +1,6 @@ using AmongUs.GameOptions; using BetterAmongUs.Interfaces; using BetterAmongUs.Utilities; -using InnerNet; using System.Text.Json.Serialization; namespace BetterAmongUs.Data.Replay.Events; @@ -20,7 +19,7 @@ internal sealed class AppearReplayEvent : IReplayEvent { if (Value != -1) { - var player = Utils.PlayerFromPlayerId((PlayerId)Value); + var player = Utils.PlayerFromPlayerId((byte)Value); if (player != null) return $"{player.GetPlayerNameAndColor()}"; else diff --git a/src/MonoScripts/PlayerInfoDisplay.cs b/src/MonoScripts/PlayerInfoDisplay.cs index c09dbd4..27d7c0e 100644 --- a/src/MonoScripts/PlayerInfoDisplay.cs +++ b/src/MonoScripts/PlayerInfoDisplay.cs @@ -10,7 +10,6 @@ using BetterAmongUs.Patches.Gameplay.UI.Settings; using BetterAmongUs.Structs; using BetterAmongUs.Utilities; using Il2CppInterop.Runtime.Attributes; -using InnerNet; using System.Text.RegularExpressions; using TMPro; using UnityEngine; @@ -218,7 +217,7 @@ internal class PlayerInfoDisplay : MonoBehaviour } else { - var targetData = Utils.PlayerDataFromPlayerId((PlayerId)_player.shapeshiftTargetPlayerId); + var targetData = Utils.PlayerDataFromPlayerId((byte)_player.shapeshiftTargetPlayerId); if (targetData == null) return;