mirror of
https://github.com/ApeMV/AmongUsRevamped.git
synced 2026-10-20 01:46:28 +00:00
75 lines
2.4 KiB
C#
75 lines
2.4 KiB
C#
using AmongUs.GameOptions;
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using Hazel;
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using InnerNet;
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using System;
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using UnityEngine;
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namespace AmongUsRevamped;
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[HarmonyPatch(typeof(HudManager), nameof(HudManager.CoShowIntro))]
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internal static class CoShowIntroPatch
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{
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public static void Postfix(IntroCutscene __instance)
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{
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Logger.Info(" Intro initiated", "CoShowIntro");
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if (!AmongUsClient.Instance.AmHost) return;
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NormalGameEndChecker.customRoles = CustomRoleManagement.PlayerToCustomRole();
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if (CustomRoleManagement.PlayerRoles.Count != 0 && !Utils.isHideNSeek)
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{
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_ = new LateTask(() =>
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{
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CustomRoleManagement.SendRoleMessages(new Dictionary<string, string>
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{
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{ "Jester", Translator.Get("jesterPriv")},
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{ "Mayor", Translator.Get("mayorPriv", Options.MayorExtraVoteCount.GetInt())},
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});
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}, 1f, "BlockACKick");
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}
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foreach (var p in PlayerControl.AllPlayerControls)
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{
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p.cosmetics.nameText.text = p.Data.PlayerName;
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MurderPlayerPatch.killCount[p.Data.PlayerId] = 0;
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MurderPlayerPatch.misfireCount[p.Data.PlayerId] = 0;
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PlayerControlCompleteTaskPatch.playerTasksCompleted[p] = 0;
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PlayerControlCompleteTaskPatch.tasksPerPlayer[p] = 0;
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}
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if (Options.DisableAnnoyingMeetingCalls.GetBool() && !Utils.isHideNSeek)
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{
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Utils.CanCallMeetings = false;
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_ = new LateTask(() =>
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{
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Utils.CanCallMeetings = true;
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}, Options.ChatBeforeFirstMeeting.GetBool() ? 39.5f : 33f, "MeetingEnabled");
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}
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}
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}
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[HarmonyPatch(typeof(IntroCutscene), nameof(IntroCutscene.BeginCrewmate))]
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class BeginCrewmatePatch
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{
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public static void Postfix(IntroCutscene __instance)
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{
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if (!AmongUsClient.Instance.AmHost) return;
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if (Options.Gamemode.GetValue() == 2 && Options.SNSChatInGame.GetBool() || Options.Gamemode.GetValue() == 0 && Options.ChatBeforeFirstMeeting.GetBool())
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{
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_ = new LateTask(() =>
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{
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PlayerControl.LocalPlayer.CmdReportDeadBody(null);
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if (MeetingHud.Instance != null) MeetingHud.Instance.RpcClose();
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}, 7f, "SetChatVisible");
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}
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if (Main.GM.Value)
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{
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__instance.TeamTitle.text = "Game Master";
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}
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}
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} |