Files
AmongUsRevamped/Patches/ExilePatch.cs
T
2026-06-15 15:51:36 +02:00

74 lines
2.6 KiB
C#

using System.Reflection;
using Il2CppInterop.Runtime.InteropTypes;
namespace AmongUsRevamped;
[HarmonyPatch]
class ExileControllerWrapUpPatch
{
public static MethodBase TargetMethod()
{
return AccessTools.Method(typeof(ExileController), nameof(ExileController.WrapUp));
}
public static void Postfix(ExileController __instance)
{
AfterExile(__instance.initData.networkedPlayer);
}
public static void AfterExile(NetworkedPlayerInfo ejectedPlayer)
{
if (!AmongUsClient.Instance.AmHost) return;
if (ejectedPlayer == null) return;
PlayerControl pc = null;
PlayerControl exiledPlayer = ejectedPlayer.Object;
foreach (var p in PlayerControl.AllPlayerControls)
{
if (p.PlayerId == ejectedPlayer.PlayerId)
{
pc = p;
}
if (ejectedPlayer == PlayerControl.LocalPlayer.Data && !Main.DisableInfoWhenDead.Value)
{
if (p.Data.Role.IsImpostor)
{
p.cosmetics.nameText.text = $"{p.Data.PlayerName}<color=red><size=90%>({MurderPlayerPatch.killCount[p.Data.PlayerId]}† - {Utils.StoredRoleText[p.PlayerId]})";
}
else
{
if (!PlayerControlCompleteTaskPatch.playerTasksCompleted.ContainsKey(p.PlayerId))
{
PlayerControlCompleteTaskPatch.playerTasksCompleted[p.PlayerId] = 0;
}
p.cosmetics.nameText.text = $"{p.Data.PlayerName}<color=green><size=90%>({PlayerControlCompleteTaskPatch.playerTasksCompleted[p.PlayerId]}/{PlayerControlCompleteTaskPatch.tasksPerPlayer[p.PlayerId]} - {Utils.StoredRoleText[p.PlayerId]})";
}
}
}
Logger.Info($" {ejectedPlayer.PlayerName} was ejected", "ExileController");
if (PlayerControlSetRolePatch.Jesters.Contains(exiledPlayer))
{
Logger.Info($"Jester {ejectedPlayer.PlayerName} wins", "ExilePatch");
Utils.CustomWinnerEndGame(exiledPlayer, 1);
NormalGameEndChecker.CheckWinnerText("Jester");
return;
}
}
[HarmonyPatch]
class AirshipExileControllerPatch
{
public static MethodBase TargetMethod()
{
return Utils.GetStateMachineMoveNext<AirshipExileController>(nameof(AirshipExileController.WrapUpAndSpawn));
}
public static void Postfix(AirshipExileController._WrapUpAndSpawn_d__11 __instance)
{
ExileControllerWrapUpPatch.AfterExile(__instance.__4__this.initData.networkedPlayer);
}
}
}