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AmongUsRevamped/Modules/Utils.cs
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using System.Data;
using AmongUs.GameOptions;
using Hazel;
using UnityEngine;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using InnerNet;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System;
using System.Security.Cryptography;
using System.Text;
using AmongUs.InnerNet.GameDataMessages;
using Object = UnityEngine.Object;
namespace AmongUsRevamped;
public static class Utils
{
private static readonly DateTime Epoch = new(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
private static readonly DateTime StartTime = DateTime.UtcNow;
private static readonly long EpochStartSeconds = (long)(StartTime - Epoch).TotalSeconds;
private static readonly Stopwatch Stopwatch = Stopwatch.StartNew();
public static long TimeStamp => EpochStartSeconds + (long)Stopwatch.Elapsed.TotalSeconds;
public static int allAlivePlayersCount => AllAlivePlayerControls.Count();
public static int AliveCrewmates => AllAlivePlayerControls.Count(pc => !pc.Data.Role.IsImpostor);
public static int AliveImpostors => AllAlivePlayerControls.Count(pc => pc.Data.Role.IsImpostor || pc.isNew);
public static bool IsLobby => AmongUsClient.Instance.GameState == InnerNetClient.GameStates.Joined;
public static bool InGame => AmongUsClient.Instance && AmongUsClient.Instance.GameState == InnerNetClient.GameStates.Started;
public static bool isHideNSeek => GameOptionsManager.Instance.CurrentGameOptions.GameMode == GameModes.HideNSeek;
public static bool IsOnlineGame => AmongUsClient.Instance.NetworkMode == NetworkModes.OnlineGame;
public static bool IsShip => ShipStatus.Instance != null;
public static bool CanMove => PlayerControl.LocalPlayer?.CanMove is true;
public static bool IsDead => PlayerControl.LocalPlayer?.Data?.IsDead is true;
public static bool IsFreePlay => AmongUsClient.Instance.NetworkMode == NetworkModes.FreePlay;
public static bool IsMeeting => InGame && (MeetingHud.Instance);
public static bool GamePastRoleSelection => Main.GameTimer > 10f;
public static bool HandlingGameEnd;
public static byte CustomGameOverReason;
public static string ColorString(Color32 color, string str) => $"<#{color.r:x2}{color.g:x2}{color.b:x2}{color.a:x2}>{str}</color>";
public static string ColorToHex(Color32 color) => $"#{color.r:x2}{color.g:x2}{color.b:x2}{color.a:x2}";
public static byte GetActiveMapId() => GameOptionsManager.Instance.CurrentGameOptions.MapId;
public static bool IsPlayerModerator(string friendCode)
{
if (friendCode == "") return false;
var friendCodesFilePath = @$"{BanManager.DataPath}/AUR-DATA/ModeratorList.txt";
var friendCodes = File.ReadAllLines(friendCodesFilePath);
return friendCodes.Any(code => code.Contains(friendCode));
}
public static string GetTabName(TabGroup tab)
{
switch (tab)
{
case TabGroup.SystemSettings:
return "System Settings";
case TabGroup.CustomRoleSettings:
return "Custom Roles";
case TabGroup.ModSettings:
return "Gameplay Settings";
case TabGroup.GamemodeSettings:
return "Gamemode Settings";
default:
return "";
}
}
public static bool IsCustomOption(NumberOption option)
{
return option.GetComponent<OptionItem>() != null;
}
public static void DestroyTranslator(this GameObject obj)
{
var translator = obj.GetComponent<TextTranslatorTMP>();
if (translator != null)
{
Object.Destroy(translator);
}
}
public static void DestroyTranslator(this MonoBehaviour obj) => obj.gameObject.DestroyTranslator();
public static void CustomSettingsChangeMessageLogic(this NotificationPopper notificationPopper, OptionItem optionItem, string text, bool playSound)
{
if (notificationPopper.lastMessageKey == 10000 + optionItem.Id && notificationPopper.activeMessages.Count > 0)
{
notificationPopper.activeMessages[notificationPopper.activeMessages.Count - 1].UpdateMessage(text);
}
else
{
notificationPopper.lastMessageKey = 10000 + optionItem.Id;
LobbyNotificationMessage settingmessage = Object.Instantiate(notificationPopper.notificationMessageOrigin, Vector3.zero, Quaternion.identity, notificationPopper.transform);
settingmessage.transform.localPosition = new Vector3(0f, 0f, -2f);
settingmessage.SetUp(text, notificationPopper.settingsChangeSprite, notificationPopper.settingsChangeColor, new Action(() =>
{
notificationPopper.OnMessageDestroy(settingmessage);
}));
notificationPopper.ShiftMessages();
notificationPopper.AddMessageToQueue(settingmessage);
}
if (playSound)
{
SoundManager.Instance.PlaySoundImmediate(notificationPopper.settingsChangeSound, false, 1f, 1f, null);
}
}
public static string GetOptionNameSCM(this OptionItem optionItem)
{
if (optionItem.Name == "Enable")
{
int id = optionItem.Id;
while (id % 10 != 0)
--id;
var optionItem2 = OptionItem.AllOptions.FirstOrDefault(opt => opt.Id == id);
return optionItem2 != null ? optionItem2.GetName() : optionItem.GetName();
}
else
return optionItem.GetName();
}
public static string GetRegionName(IRegionInfo region = null)
{
region ??= ServerManager.Instance.CurrentRegion;
string name = region.Name;
if (AmongUsClient.Instance.NetworkMode != NetworkModes.OnlineGame)
{
name = "Local Game";
return name;
}
if (region.PingServer.EndsWith("among.us", StringComparison.Ordinal))
{
// Official servers
name = name switch
{
"North America" => "NA",
"Europe" => "EU",
"Asia" => "AS",
_ => name
};
return name;
}
string ip = region.Servers.FirstOrDefault()?.Ip ?? string.Empty;
if (ip.Contains("aumods.us", StringComparison.Ordinal) || ip.Contains("duikbo.at", StringComparison.Ordinal))
{
// Modded Servers
if (ip.Contains("au-eu"))
name = "MEU";
else if (ip.Contains("au-as"))
name = "MAS";
else
name = "MNA";
return name;
}
if (name.Contains("Niko", StringComparison.OrdinalIgnoreCase))
name = name.Replace("233(", "-").TrimEnd(')');
return name;
}
public static ClientData GetClientById(int id)
{
try { return AmongUsClient.Instance.allClients.ToArray().FirstOrDefault(cd => cd.Id == id); }
catch { return null; }
}
public static void ClearLeftoverData()
{
RpcSetTasksPatch.GlobalTaskIds = null;
HandlingGameEnd = false;
OnGameJoinedPatch.AutoStartCheck = false;
Main.GameTimer = 0f;
MurderPlayerPatch.misfireCount.Clear();
LateTask.Tasks.Clear();
FixedUpdateInGamePatch.ProcessedModerators.Clear();
NormalGameEndChecker.ImpCheckComplete = false;
}
public static PlayerControl[] AllAlivePlayerControls
{
get
{
int count = PlayerControl.AllPlayerControls.Count;
var result = new PlayerControl[count];
var i = 0;
foreach (PlayerControl pc in PlayerControl.AllPlayerControls)
{
if (pc == null || pc.Data == null || pc.PlayerId >= 254 || pc.Data.IsDead || (pc.Data.Disconnected)) continue;
result[i++] = pc;
}
if (i == 0) return [];
Array.Resize(ref result, i);
return result;
}
}
public static void ShowLastResult(byte playerId = byte.MaxValue)
{
if (InGame)
{
Logger.SendInGame($"Hi, you're currently in-game. Let's use this command afterwards");
return;
}
if (string.IsNullOrEmpty(NormalGameEndChecker.LastWinReason))
{
Logger.SendInGame($"Your command was canceled due to not having the required info");
return;
}
PlayerControl.LocalPlayer.RpcSendChat($"{NormalGameEndChecker.LastWinReason}");
}
public static bool TryGetColorId(string input, out byte colorId)
{
colorId = 0;
if (Enum.TryParse<Main.ColorToString>(input, true, out var color))
{
colorId = (byte)color;
return true;
}
return false;
}
public static void SendPrivateMessage(PlayerControl target, string message)
{
if (!AmongUsClient.Instance.AmHost || PlayerControl.LocalPlayer == null || target == null || target.Data.ClientId == 255) return;
MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, 13, SendOption.Reliable, target.Data.ClientId);
writer.Write(message);
writer.Write(PlayerControl.LocalPlayer.PlayerId);
AmongUsClient.Instance.FinishRpcImmediately(writer);
}
public static void ChatCommand(ChatController __instance, string msg, string msg2, bool multi)
{
OnGameJoinedPatch.WaitingForChat = true;
__instance.freeChatField.textArea.Clear();
__instance.freeChatField.textArea.SetText(string.Empty);
PlayerControl.LocalPlayer.RpcSendChat($"{msg}");
new LateTask(() =>
{
if (multi && msg2 != "")
{
PlayerControl.LocalPlayer.RpcSendChat($"{msg2}");
}
if (!multi)
{
OnGameJoinedPatch.WaitingForChat = false;
}
}, 2.2f, "ChatCommand1");
if (!multi || msg2 == "") return;
new LateTask(() =>
{
OnGameJoinedPatch.WaitingForChat = false;
}, 4.4f, "ChatCommand2");
}
public static void ModeratorChatCommand(string msg, string msg2, bool multi)
{
OnGameJoinedPatch.WaitingForChat = true;
new LateTask(() =>
{
PlayerControl.LocalPlayer.RpcSendChat($"{msg}");
}, 2.2f, "ModeratorChatCommand1");
new LateTask(() =>
{
if (multi && msg2 != "")
{
PlayerControl.LocalPlayer.RpcSendChat($"{msg2}");
}
if (!multi)
{
OnGameJoinedPatch.WaitingForChat = false;
}
}, 4.4f, "ModeratorChatCommand2");
if (!multi || msg2 == "") return;
new LateTask(() =>
{
OnGameJoinedPatch.WaitingForChat = false;
}, 6.6f, "ModeratorChatCommand3");
}
public static string BasicIntToWord(int value)
{
if (Enum.IsDefined(typeof(Main.BasicNumberToLetter), value))
{
return ((Main.BasicNumberToLetter)value).ToString();
}
return value.ToString();
}
// 0 = no winner. 1 = solo winner. 2 = add winner.
public static void CustomWinnerEndGame(PlayerControl winner, int winnerType)
{
HandlingGameEnd = true;
MessageWriter writer = AmongUsClient.Instance.StartEndGame();
if (winnerType == 0)
{
foreach (PlayerControl pc in PlayerControl.AllPlayerControls)
{
CustomGameOverReason = (byte)GameOverReason.ImpostorsByVote;
pc.RpcSetRole(AmongUs.GameOptions.RoleTypes.CrewmateGhost, false);
}
}
if (winnerType == 1)
{
foreach (PlayerControl pc in PlayerControl.AllPlayerControls)
{
CustomGameOverReason = (byte)GameOverReason.ImpostorsByVote;
if (pc != winner)
{
pc.RpcSetRole(AmongUs.GameOptions.RoleTypes.CrewmateGhost, false);
}
else
{
pc.RpcSetRole(AmongUs.GameOptions.RoleTypes.ImpostorGhost, false);
}
}
}
new LateTask(() =>
{
ContinueEndGame((byte)CustomGameOverReason);
}, 1f, "CustomWinnerEndGame");
}
public static void ContinueEndGame(byte gameOverReason)
{
MessageWriter writer = AmongUsClient.Instance.StartEndGame();
writer.Write(gameOverReason);
AmongUsClient.Instance.FinishEndGame(writer);
HandlingGameEnd = false;
Logger.Info(" -------- GAME ENDED --------", "ManualEndGame");
}
public static void DumpLog()
{
string t = DateTime.Now.ToString("yyyy-MM-dd_HH.mm.ss");
#if ANDROID
var f = $"{BanManager.DataPath}/AUR-Logs/{t}";
#else
string f = $"{Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory)}/AUR-logs/";
#endif
string filename = $"{f}AUR-{Main.ModVersion}-{t}.log";
if (!Directory.Exists(f)) Directory.CreateDirectory(f);
FileInfo file = new(@$"{Environment.CurrentDirectory}/BepInEx/LogOutput.log");
file.CopyTo(@filename);
if (PlayerControl.LocalPlayer != null)
{
HudManager.Instance.Chat.AddChat(PlayerControl.LocalPlayer, $"/Dump command activated\n\nFile: AUR-{Main.ModVersion}-{t}");
#if !ANDROID
ProcessStartInfo psi = new("Explorer.exe") { Arguments = "/e,/select," + @filename.Replace("/", "\\") };
Process.Start(psi);
#endif
}
}
private readonly static Dictionary<string, Sprite> CachedSprites = [];
public static Sprite LoadSprite(string path, float pixelsPerUnit = 1f)
{
try
{
if (CachedSprites.TryGetValue(path + pixelsPerUnit, out var sprite)) return sprite;
Texture2D texture = LoadTextureFromResources(path);
sprite = Sprite.Create(texture, new(0, 0, texture.width, texture.height), new Vector2(0.5f, 0.5f), pixelsPerUnit);
sprite.hideFlags |= HideFlags.HideAndDontSave | HideFlags.DontSaveInEditor;
return CachedSprites[path + pixelsPerUnit] = sprite;
}
catch
{
Logger.Error($"Failed to read Texture: {path}", "LoadSprite");
}
return null;
}
private static unsafe Texture2D LoadTextureFromResources(string path)
{
try
{
Texture2D texture = new(2, 2, TextureFormat.ARGB32, true);
Assembly assembly = Assembly.GetExecutingAssembly();
Stream stream = assembly.GetManifestResourceStream(path);
var length = stream.Length;
var byteTexture = new Il2CppStructArray<byte>(length);
stream.Read(new Span<byte>(IntPtr.Add(byteTexture.Pointer, IntPtr.Size * 4).ToPointer(), (int)length));
ImageConversion.LoadImage(texture, byteTexture, false);
return texture;
}
catch
{
Logger.Error($"Failed to read Texture: {path}", "LoadTextureFromResources");
}
return null;
}
}