Files
AmongUsRevamped/Patches/EndGamePatches.cs
T

70 lines
2.4 KiB
C#

using AmongUs.Data;
using Hazel;
using InnerNet;
using UnityEngine;
namespace AmongUsRevamped;
[HarmonyPatch(typeof(EndGameManager), nameof(EndGameManager.ShowButtons))]
public static class EndGameManagerPatch
{
public static void Postfix(EndGameManager __instance)
{
Logger.Info(" -------- GAME ENDED --------", "EndGame");
Utils.ClearLeftoverData();
EndGameNavigation navigation = __instance.Navigation;
if (!AmongUsClient.Instance.AmHost || __instance == null || navigation == null || !Options.AutoRejoinLobby.GetBool()) return;
navigation.NextGame();
}
}
[HarmonyPatch(typeof(LogicGameFlowNormal), nameof(LogicGameFlowNormal.CheckEndCriteria))]
class NormalGameEndChecker
{
public static bool ImpCheckComplete;
public static string LastWinReason = "";
public static List<PlayerControl> imps = new List<PlayerControl>();
public static bool Prefix()
{
if (Options.NoGameEnd.GetBool() || Options.Gamemode.GetValue() == 3) return false;
var allPlayers = PlayerControl.AllPlayerControls.ToArray();
if (!ImpCheckComplete)
{
imps.AddRange(allPlayers.Where(pc => pc.Data.Role.IsImpostor));
ImpCheckComplete = true;
}
if (Utils.AliveImpostors == 0)
{
LastWinReason = $"★ Crewmates win!\n\nImpostors:\n" + string.Join("\n", imps.Select(p => p.Data.PlayerName));
}
else if (Utils.AliveImpostors >= Utils.AliveCrewmates)
{
LastWinReason = $"★ Impostors win!\n\nImpostors:\n★" + string.Join("\n★", imps.Select(p => p.Data.PlayerName));
}
else if (GameData.Instance != null && GameData.Instance.TotalTasks > 0 && GameData.Instance.CompletedTasks >= GameData.Instance.TotalTasks)
{
LastWinReason = $"★ Crewmates win! (Tasks)\n\nImpostors:\n" + string.Join("\n", imps.Select(p => p.Data.PlayerName));
}
else if (Options.Gamemode.GetValue() < 2)
{
LastWinReason = $"★ Impostors win! (Sabotage)\n\nImpostors:\n★" + string.Join("\n★", imps.Select(p => p.Data.PlayerName));
}
return true;
}
}
[HarmonyPatch(typeof(LogicGameFlowHnS), nameof(LogicGameFlowHnS.CheckEndCriteria))]
class HNSGameEndChecker
{
public static bool Prefix()
{
if (Options.NoGameEnd.GetBool()) return false;
else return true;
}
}