Files
AmongUsRevamped/Modules/FixedUpdate.cs
T
2026-06-04 15:17:19 +02:00

131 lines
4.5 KiB
C#

using Hazel;
using System;
using System.Runtime.CompilerServices;
using InnerNet;
using UnityEngine;
namespace AmongUsRevamped;
[HarmonyPatch(typeof(InnerNetClient), nameof(InnerNetClient.FixedUpdate))]
public static class FixedUpdate
{
public static void Postfix()
{
if (Utils.InGame && !Utils.IsMeeting && !ExileController.Instance)
{
Main.GameTimer += Time.fixedDeltaTime;
}
GameObject n = GameObject.Find("NewRequestInactive");
if (n != null)
{
n.SetActive(false);
}
GameObject nr = GameObject.Find("NewRequest");
if (nr != null)
{
nr.SetActive(false);
}
if (!AmongUsClient.Instance.AmHost) return;
DisableDevice.FixedUpdate();
}
}
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.FixedUpdate))]
class FixedUpdateInGamePatch
{
private static Dictionary<byte, string> LastColors = new();
private static float t;
private static GameObject settingsLabel;
public static void Postfix(PlayerControl __instance)
{
if (__instance == null || __instance.PlayerId == 255 || !AmongUsClient.Instance.AmHost) return;
t += Time.deltaTime;
if (t < 0.2f) return;
t = 0f;
if (Utils.IsLobby)
{
int access = Utils.CheckAccessLevel(__instance.Data.FriendCode);
string color = access switch
{
1 => "yellow",
2 => "purple",
3 => "red",
_ => "white"
};
if (!LastColors.TryGetValue(__instance.PlayerId, out var lastColor) || lastColor != color || !__instance.cosmetics.nameText.text.Contains($"<color={color}>"))
{
__instance.cosmetics.nameText.text = $"<color={color}>{__instance.Data.PlayerName}</color>";
LastColors[__instance.PlayerId] = color;
}
}
if (settingsLabel == null) settingsLabel = GameObject.Find("GameSettingsLabel");
int gamemode = Options.Gamemode.GetValue();
switch (gamemode)
{
case 1: // 0Kc
if (Main.NormalOptions.KillCooldown != 0.01f)
Main.NormalOptions.KillCooldown = 0.01f;
if (Options.NoKcdSettingsOverride.GetBool() && settingsLabel == null)
{
Main.NormalOptions.EmergencyCooldown = 0;
Main.NormalOptions.TaskBarMode = 0;
}
break;
case 2: // SnS
if (Main.NormalOptions.KillCooldown != 2.5f)
Main.NormalOptions.KillCooldown = 2.5f;
if (Options.SNSSettingsOverride.GetBool() && settingsLabel == null)
Main.NormalOptions.TaskBarMode = 0;
break;
case 3: // Speedrun
break;
case 0: // Reset
if (Main.NormalOptions.KillCooldown <= 0.01f)
Main.NormalOptions.KillCooldown = 25f;
break;
}
if (Utils.InGame && !Utils.IsMeeting && !ExileController.Instance)
{
// 2 = Shift and Seek
if (Options.Gamemode.GetValue() == 2 && !Utils.isHideNSeek && Options.CrewAutoWinsGameAfter.GetInt() != 0 && !Options.NoGameEnd.GetBool())
{
if (Main.GameTimer > Options.CrewAutoWinsGameAfter.GetInt())
{
Main.GameTimer = 0f;
Utils.ContinueEndGame((byte)GameOverReason.CrewmatesByVote);
Logger.Info($" Crewmates won because the game took longer than {Options.CrewAutoWinsGameAfter.GetInt()}s", "SNSManager");
NormalGameEndChecker.CheckWinnerText("SnSTimer");
}
}
// 3 = Speedrun
if (Options.Gamemode.GetValue() == 3 && !Utils.isHideNSeek && Options.GameAutoEndsAfter.GetInt() != 0 && !Options.NoGameEnd.GetBool())
{
if (Main.GameTimer > Options.GameAutoEndsAfter.GetInt())
{
Main.GameTimer = 0f;
Utils.CustomWinnerEndGame(PlayerControl.LocalPlayer, 0);
Logger.Info($" No one won because the game took longer than {Options.GameAutoEndsAfter.GetInt()}s", "SpeedrunManager");
NormalGameEndChecker.CheckWinnerText("NoOneWin");
}
}
}
}
}