Files
2026-08-21 18:44:45 +02:00

266 lines
9.8 KiB
C#

using AmongUs.GameOptions;
using BepInEx.Unity.IL2CPP.Utils.Collections;
using System;
using InnerNet;
using UnityEngine;
namespace AmongUsRevamped;
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.CoStartGame))]
internal class CoStartGamePatch
{
public static void Postfix(AmongUsClient __instance)
{
if (!AmongUsClient.Instance.AmHost) return;
Logger.Info(" -------- GAME STARTED --------", "StartGame");
Logger.Info($" Gamemode: {Options.Gamemode.GetString()}", "StartGame");
Logger.Info($" Players: {PlayerControl.AllPlayerControls.Count}", "StartGame");
Logger.Info($" Map: {(MapNames)GameOptionsManager.Instance.CurrentGameOptions.MapId}", "StartGame");
if (Main.GM.Value)
{
Logger.Info($" Game Master Enabled", "StartGame");
}
NormalGameEndChecker.imps.Clear();
NormalGameEndChecker.LastWinReason = "";
}
}
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.RpcSetRole))]
class PlayerControlSetRolePatch
{
public static bool FirstAssign;
public static readonly HashSet<byte> ProcessedPlayers = new();
public static HashSet<byte> Seekers = new();
public static HashSet<byte> manualSeekers = new();
private static readonly System.Random rand = new System.Random();
public static bool Prefix(PlayerControl __instance, ref RoleTypes roleType, ref bool canOverrideRole)
{
if (!FirstAssign || !AmongUsClient.Instance.AmHost) return true;
if (!ProcessedPlayers.Add(__instance.PlayerId)) return true;
// canOverrideRole = false;
if (Utils.isHideNSeek && Seekers.Count() == 0 && Options.NumSeekers.GetInt() > 0)
{
int seekersCount = Options.NumSeekers.GetInt();
if (manualSeekers.Count > seekersCount) seekersCount = manualSeekers.Count;
var candidates = new List<PlayerControl>();
foreach (var p in PlayerControl.AllPlayerControls)
{
if (!Main.GM.Value || p != PlayerControl.LocalPlayer) candidates.Add(p);
}
if (manualSeekers.Count == 0)
{
seekersCount = Math.Min(seekersCount, candidates.Count);
}
else
{
seekersCount = Math.Min(seekersCount, candidates.Count + manualSeekers.Count);
}
foreach (byte id in manualSeekers)
{
if (Seekers.Count >= seekersCount) break;
Seekers.Add(id);
}
candidates.RemoveAll(p => manualSeekers.Contains(p.PlayerId));
for (int j = candidates.Count - 1; j > 0; j--)
{
int k = rand.Next(j + 1);
(candidates[j], candidates[k]) = (candidates[k], candidates[j]);
}
foreach (var p in candidates)
{
if (Seekers.Count >= seekersCount) break;
Seekers.Add(p.PlayerId);
}
}
if (Utils.isHideNSeek && Options.NumSeekers.GetInt() > 0)
{
if (Seekers.Contains(__instance.PlayerId)) roleType = RoleTypes.Impostor;
else roleType = RoleTypes.Engineer;
}
if (Options.Gamemode.GetValue() == 2 && !Utils.isHideNSeek)
{
if (Options.EngineerMode.GetBool()) roleType = RoleTypes.Engineer;
else roleType = RoleTypes.Crewmate;
}
if (ProcessedPlayers.Count >= PlayerControl.AllPlayerControls.Count)
{
Seekers.Clear();
FirstAssign = false;
Logger.Info(" PCSRP successful", "RoleManaging");
}
return true;
}
}
[HarmonyPatch(typeof(HudManager), nameof(HudManager.OnGameStart))]
internal static class OnGameStartPatch
{
public static bool PastStartScreen;
public static void Postfix()
{
if (AmongUsClient.Instance.AmHost && Options.Gamemode.GetValue() == 1 && Options.SNSChatInGame.GetBool() && !Utils.isHideNSeek)
{
PlayerControl.LocalPlayer.CmdReportDeadBody(null);
if (MeetingHud.Instance != null) MeetingHud.Instance.RpcClose();
}
if (AmongUsClient.Instance.AmHost && Options.Gamemode.GetValue() == 3 && Options.PNSChatInGame.GetBool() && !Utils.isHideNSeek)
{
PlayerControl.LocalPlayer.CmdReportDeadBody(null);
if (MeetingHud.Instance != null) MeetingHud.Instance.RpcClose();
}
foreach (var p in PlayerControl.AllPlayerControls)
{
Utils.StoredRoleText[p.PlayerId] = Utils.GetRoleText(p);
}
PastStartScreen = true;
if (AmongUsClient.Instance.AmHost && Main.GM.Value)
{
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3)) return;
Logger.Info($" Game Master Successful", "StartGame");
PlayerControl.LocalPlayer.Exiled();
PlayerControl.LocalPlayer.RpcSetRole(RoleTypes.CrewmateGhost);
}
}
// All Patches below are for the speeded up Chat In Game.
// We force the complete intro to skip using 2 patches.
// Some PlayerData related things return null when you do this, so we have to set those all as well.
[HarmonyPatch(typeof(ShhhBehaviour), nameof(ShhhBehaviour.PlayAnimation))]
public static class ShhhBehaviourPlayAnimationPatch
{
static bool Prefix()
{
if (!AmongUsClient.Instance.AmHost) return true;
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3))
{
HudManager.Instance.shhhEmblem.gameObject.SetActive(false);
return false;
}
else return true;
}
}
[HarmonyPatch(typeof(IntroCutscene), nameof(IntroCutscene.CoBegin))]
public static class IntroCutsceneCoBeginPatch
{
public static void Postfix(IntroCutscene __instance, ref Il2CppSystem.Collections.IEnumerator __result)
{
if (!AmongUsClient.Instance.AmHost) return;
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3))
{
__result = SkipIntro(__instance, __result).WrapToIl2Cpp();
}
}
private static System.Collections.IEnumerator SkipIntro(IntroCutscene i, Il2CppSystem.Collections.IEnumerator k)
{
int steps = 0;
while (k.MoveNext() && steps++ < 1024) {}
if (steps >= 1024)
{
if (i != null && i.gameObject != null) i.gameObject.SetActive(false);
}
yield break;
}
}
private static NamePlateViewData meetingNameplate;
[HarmonyPatch(typeof(CosmeticsCache), nameof(CosmeticsCache.GetNameplate))]
public static class CosmeticsCacheGetNameplatePatch
{
public static bool Prefix(ref NamePlateViewData __result)
{
if (!AmongUsClient.Instance.AmHost) return true;
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3))
{
if (MeetingHud.Instance == null) return true;
if (meetingNameplate == null)
{
meetingNameplate = ScriptableObject.CreateInstance<NamePlateViewData>();
meetingNameplate.Image = null;
}
__result = meetingNameplate;
return false;
}
else return true;
}
}
[HarmonyPatch(typeof(CosmeticsCache), nameof(CosmeticsCache.Destroy))]
public static class CosmeticsCacheDestroyPatch
{
public static void Postfix()
{
if (!AmongUsClient.Instance.AmHost) return;
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3))
{
if (meetingNameplate != null) Object.Destroy(meetingNameplate);
meetingNameplate = null;
}
}
}
[HarmonyPatch(typeof(ShapeshifterPanel), nameof(ShapeshifterPanel.SetPlayer))]
public static class ShapeshifterPanelSetPlayerPatch
{
public static bool Prefix(ShapeshifterPanel __instance, int index, NetworkedPlayerInfo playerInfo, Il2CppSystem.Action onShift)
{
if (__instance == null || playerInfo == null || !AmongUsClient.Instance.AmHost) return true;
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3))
{
__instance.shapeshift = onShift;
__instance.PlayerIcon.SetFlipX(false);
__instance.PlayerIcon.ToggleName(false);
SpriteRenderer[] componentsInChildren = __instance.GetComponentsInChildren<SpriteRenderer>();
foreach (var spriteRenderer in componentsInChildren)
{
spriteRenderer.material.SetInt(PlayerMaterial.MaskLayer, index + 2);
}
__instance.PlayerIcon.SetMaskLayer(index + 2);
__instance.PlayerIcon.UpdateFromEitherPlayerDataOrCache(playerInfo, PlayerOutfitType.Default, PlayerMaterial.MaskType.ComplexUI, false, null);
__instance.NameText.text = playerInfo.PlayerName;
__instance.LevelNumberText.text = ProgressionManager.FormatVisualLevel(playerInfo.PlayerLevel);
return false;
}
else return true;
}
}
}