mirror of
https://github.com/ApeMV/AmongUsRevamped.git
synced 2026-10-19 15:51:59 +00:00
34 lines
1.7 KiB
XML
34 lines
1.7 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework Condition="'$(Configuration)' == 'Android'">net8.0</TargetFramework>
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<TargetFramework Condition="'$(Configuration)' != 'Android'">net6.0</TargetFramework>
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<LangVersion>latest</LangVersion>
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<DebugType>embedded</DebugType>
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<Description>The ultimate Host-Only mod without Modded Protocol</Description>
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<Authors>apemv</Authors>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Configurations>Release;Android</Configurations>
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<Configuration Condition="'$(Configuration)' == ''">Release</Configuration>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
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<Configuration>Release</Configuration>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" ExcludeAssets="runtime;native" />
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<PackageReference Include="AmongUs.GameLibs.Steam" Version="2026.9.29" PrivateAssets="all" Condition="'$(Configuration)' == 'Release'"/>
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<PackageReference Include="AmongUs.GameLibs.Android" Version="2026.8.18" PrivateAssets="all" Condition="'$(Configuration)' == 'Android'"/>
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<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
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<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
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<EmbeddedResource Include=".\Resources\**" />
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</ItemGroup>
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<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != '' And '$(Configuration)' != 'Android'">
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<Copy SourceFiles="$(TargetPath)" DestinationFolder="$(AmongUs)/BepInEx/plugins/" UseSymboliclinksIfPossible="true" />
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</Target>
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</Project>
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