Files
AmongUsRevamped/AmongUsRevamped.csproj
2026-10-02 08:28:45 +02:00

34 lines
1.7 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework Condition="'$(Configuration)' == 'Android'">net8.0</TargetFramework>
<TargetFramework Condition="'$(Configuration)' != 'Android'">net6.0</TargetFramework>
<LangVersion>latest</LangVersion>
<DebugType>embedded</DebugType>
<Description>The ultimate Host-Only mod without Modded Protocol</Description>
<Authors>apemv</Authors>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Configurations>Release;Android</Configurations>
<Configuration Condition="'$(Configuration)' == ''">Release</Configuration>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
<Configuration>Release</Configuration>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" ExcludeAssets="runtime;native" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2026.9.29" PrivateAssets="all" Condition="'$(Configuration)' == 'Release'"/>
<PackageReference Include="AmongUs.GameLibs.Android" Version="2026.8.18" PrivateAssets="all" Condition="'$(Configuration)' == 'Android'"/>
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
<EmbeddedResource Include=".\Resources\**" />
</ItemGroup>
<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != '' And '$(Configuration)' != 'Android'">
<Copy SourceFiles="$(TargetPath)" DestinationFolder="$(AmongUs)/BepInEx/plugins/" UseSymboliclinksIfPossible="true" />
</Target>
</Project>