diff --git a/AmongUsRevamped.cs b/AmongUsRevamped.cs
index 3865cae..df90403 100644
--- a/AmongUsRevamped.cs
+++ b/AmongUsRevamped.cs
@@ -44,7 +44,7 @@ public partial class Main : BasePlugin
public static bool HasArgumentException;
public static string CredentialsText;
- public const string ModVersion = "v1.9.0";
+ public const string ModVersion = "v1.9.1";
public static float GameTimer;
diff --git a/Modules/Utils.cs b/Modules/Utils.cs
index 1bb582b..a7f5107 100644
--- a/Modules/Utils.cs
+++ b/Modules/Utils.cs
@@ -224,7 +224,6 @@ public static class Utils
PlayerControlSetRolePatch.FirstAssign = true;
PlayerControlSetRolePatch.manualSeekers.Clear();
- OnGameStartPatch.ScheduleExile = false;
CoShowIntroPatch.IntroInitiated = false;
}
diff --git a/Patches/OnGameStartedPatch.cs b/Patches/OnGameStartedPatch.cs
index 167873e..0350f4b 100644
--- a/Patches/OnGameStartedPatch.cs
+++ b/Patches/OnGameStartedPatch.cs
@@ -45,12 +45,6 @@ class PlayerControlSetRolePatch
canOverrideRole = false;
- if (Main.GM.Value && __instance.PlayerId == PlayerControl.LocalPlayer.PlayerId)
- {
- roleType = RoleTypes.Crewmate;
- OnGameStartPatch.ScheduleExile = true;
- }
-
if (Utils.isHideNSeek && Seekers.Count() == 0 && Options.NumSeekers.GetInt() > 0)
{
int seekersCount = Options.NumSeekers.GetInt();
@@ -115,7 +109,6 @@ class PlayerControlSetRolePatch
{
Seekers.Clear();
ProcessedPlayers.Clear();
- FirstAssign = false;
Logger.Info("PCSRP successful", "RoleManaging");
}
@@ -127,7 +120,6 @@ class PlayerControlSetRolePatch
[HarmonyPatch(typeof(HudManager), nameof(HudManager.OnGameStart))]
internal static class OnGameStartPatch
{
- public static bool ScheduleExile;
public static void Postfix()
{
if (AmongUsClient.Instance.AmHost && Options.Gamemode.GetValue() == 1 && Options.SNSChatInGame.GetBool())
@@ -136,11 +128,11 @@ internal static class OnGameStartPatch
if (MeetingHud.Instance != null) MeetingHud.Instance.RpcClose();
}
- if (ScheduleExile)
+ if (Main.GM.Value)
{
Logger.Info($" Game Master Successful", "StartGame");
+ PlayerControl.LocalPlayer.Exiled();
PlayerControl.LocalPlayer.RpcSetRole(RoleTypes.CrewmateGhost);
- ScheduleExile = false;
}
foreach (var p in PlayerControl.AllPlayerControls)
diff --git a/Patches/SabotagePatches.cs b/Patches/SabotagePatches.cs
index 4ca3234..40283a4 100644
--- a/Patches/SabotagePatches.cs
+++ b/Patches/SabotagePatches.cs
@@ -43,7 +43,7 @@ public static class SabotageSystemTypeRepairDamagePatch
Sabo == SystemTypes.Comms && Options.SNSDisableComms.GetBool() ||
Sabo == SystemTypes.HeliSabotage && Options.SNSDisableHeli.GetBool() ||
Sabo == SystemTypes.MushroomMixupSabotage && Options.SNSDisableMushroomMixup.GetBool() ||
- Sabo == SystemTypes.Laboratory && Options.DisableReactor.GetBool() && msgReader != null ||
+ Sabo == SystemTypes.Laboratory && Options.SNSDisableReactor.GetBool() && msgReader != null ||
player.Data.IsDead && !Options.DeadImpostorsCanSabotage.GetBool())
{
Logger.Info($" Sabotage {Sabo} by: {player.Data.PlayerName} was blocked", "SnSSabotageCheck");
diff --git a/README.md b/README.md
index 91b1037..31dff89 100644
--- a/README.md
+++ b/README.md
@@ -29,7 +29,7 @@
****
-# 🎮 Features (v1.9.0):
+# 🎮 Features (v1.9.1):
## ♠️ Client Side settings:
- Game Master (Spectator)
@@ -106,7 +106,6 @@
| /help | Show command help |
| /l
/lastgame | Send last game info |
| /r | Send current gamemode/roles description |
-| /r {ability} | Send specific Ability info |
| /0kc
/sns/sp | Send respective gamemode description |
| /ban {name} | Ban a player by name |
| /kick {name} | Kick a player by name |
@@ -121,6 +120,9 @@
| /s
/start | Start game countdown |
| /vip
/moderator
/admin | Add a user to respective list by name |
| /t {template} | Send a Template from Templates.txt |
+| /seeker {name} | Manually adds someone as Seeker in HnS |
+| /seekers | Shows manual Seeker list in HnS |
+| /clearseekers | Clears manual Seeker list in HnS |
**Credit to these mods and their developers for their code:**