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20 lines
618 B
C#
20 lines
618 B
C#
using Impostor.Api.Net;
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using Impostor.Api.Net.Messages;
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namespace Impostor.Api.Innersloth.Net
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{
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public abstract class InnerNetObject : GameObject
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{
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public uint NetId { get; internal set; }
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public int OwnerId { get; internal set; }
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public SpawnFlags SpawnFlags { get; internal set; }
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public abstract void HandleRpc(IClientPlayer sender, byte callId, IMessageReader reader);
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public abstract bool Serialize(IMessageWriter writer, bool initialState);
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public abstract void Deserialize(IClientPlayer sender, IMessageReader reader, bool initialState);
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}
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} |