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There are various bugs in the 2024.6.18 implementation of host-authoritive multiplayer such that I can't recommend players to use it. Fixing these issues on the server side is impossible, and I can't smell remotely if clients have applied the necessary fixes. The currently known bugs include at least: - Unable to join more than 8 players in a room - Unable for new players to join if host switched from host authoritive to server authoritive - Host is unable to kill if it is in a host authoritive game while it thinks it is in server authoritive mode If Innersloth fixes this mode in future game patches, this option may be reconsidered.