diff --git a/src/Empostor.Server/Net/State/ClientPlayer.cs b/src/Empostor.Server/Net/State/ClientPlayer.cs index 72fde4c..34d7ffe 100644 --- a/src/Empostor.Server/Net/State/ClientPlayer.cs +++ b/src/Empostor.Server/Net/State/ClientPlayer.cs @@ -73,7 +73,7 @@ namespace Empostor.Server.Net.State { try { - if (Character == null) + if (Character == null && Game.GameState != GameStates.NotStarted) { _logger.LogInformation("{Code} - Player {Id} spawn timed out, kicking.", Game.Code, Client.Id); await KickAsync();